I wonder if you invert the expectations one more time and instead all the diamonds are fixed and you need to place the rocks and ravens? It would probably be too easy just like that so you might need to add a rule where no two ravens can be next to each other.
This game feels so good to play! I'm pretty chilled out right now. Very impressed.
Puzzle 10 was the best puzzle in the game, I think as soon as you add more ravens the puzzles get more interesting. Otherwise most of them kind of solve themselves, but maybe that doesn't matter so much with this game as it feels so relaxing?
I'm a really big fan of the style and the puzzles are great too, they are easy but it's ok. I thought it would get harder but it doesn't. I reached level 14 and the puzzle's difficulty doesn't seem to get higher.
Overall is great tho.
I would suggest adding some kind of a menu to select the levels after completing them.
Thanks for the feedback! I may increase the difficulty escalation if I continue development, as a few people have brought it up. There actually is a "level select". You can access it through the menu at the bottom left of the screen. Cheers :)
Really great puzzle game! The graphics are just awesome and it's very relaxing to play, but makes you think too. The difficult is just right, doesn't start as too difficult.
We'd love to see this game in this year's Game Development World Championship!
This game is stunning! It's beautifully developed, with the levels gradually increasing in difficulty. I really loved the surprise rule change. Graphically, it's simultaneously minimal and eye candy, and I have no idea how you managed that. Well done! Please, sir, may I have some more?
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The visuals look great!
Inverting the rules was really cool :)
The rules remind me a lot of Skyscraper logic puzzles: http://www.conceptispuzzles.com/index.aspx?uri=puzzle/skyscrapers
I wonder if you invert the expectations one more time and instead all the diamonds are fixed and you need to place the rocks and ravens? It would probably be too easy just like that so you might need to add a rule where no two ravens can be next to each other.
Wonderful puzzles. I like how you change the rules and the whole puzzle would have a perspective shift.
I was kinda expecting for unusable blank tiles, but guess that didn't happen.
Thanks so much! I tried to create the “perspective shift” that haiku evoke by changing the rules. Unusable tiles is a good idea. I might try that...
Hi, really lovely, very interested in what shaders you used in unity? Did you make them yourself? There very effective.
Thanks! I modified this shader I got from the Unity Asset Store to get the contour effect :)
Amazing, thanks for taking the time to respond.
It was really chill and very calming, satisfying. The aesthetic is very nice and the game is challenging and fun ^^
I really liked this. It would be nice to indicate when a crow can see a diamond in real time.
This game feels so good to play! I'm pretty chilled out right now. Very impressed.
Puzzle 10 was the best puzzle in the game, I think as soon as you add more ravens the puzzles get more interesting. Otherwise most of them kind of solve themselves, but maybe that doesn't matter so much with this game as it feels so relaxing?
What a wonderful puzzle game. I really enjoyed it.
What a lovely little game. Lots of polish.
I'm a really big fan of the style and the puzzles are great too, they are easy but it's ok. I thought it would get harder but it doesn't. I reached level 14 and the puzzle's difficulty doesn't seem to get higher.
Overall is great tho.
I would suggest adding some kind of a menu to select the levels after completing them.
Thanks for the feedback! I may increase the difficulty escalation if I continue development, as a few people have brought it up. There actually is a "level select". You can access it through the menu at the bottom left of the screen. Cheers :)
Hmm, a lot of people seem to get stumped on level 10... I'm glad you stuck around to solve it!
Really great puzzle game! The graphics are just awesome and it's very relaxing to play, but makes you think too. The difficult is just right, doesn't start as too difficult.
We'd love to see this game in this year's Game Development World Championship!
This game is stunning! It's beautifully developed, with the levels gradually increasing in difficulty. I really loved the surprise rule change. Graphically, it's simultaneously minimal and eye candy, and I have no idea how you managed that. Well done! Please, sir, may I have some more?
wonderful artstyle. congratulations.
A wonderful game, please keep making more games, whatever they are.